User Experience: Mobile First
DESMA X 479.9K
This course introduces the concept of device-centric design, in response to new developments in laptops, tablets, mobile devices, and wearables.
Fall
Spring
What you can learn.
- Learn app design
- Create mobile-specific environments
- Learn mobile-first philosophy and predictive device changes
About this course:
User Experience Design is challenged and inspired by new developments in laptops, tablets, mobile devices, and wearables. This course introduces the concept of device-centric design. Topics include cultural anthropology, app design, cross-cultural preferences in device usage, cultural norms, screen dimensions, and input device preferences. Projects involve creating mobile-specific environments, adaptive and responsive layouts, mobile-first philosophy, grid usage, predictive device changes, Android/iOS guidelines, and Microsoft.
Prerequisites
DESMA X 481.99AF User Experience I: Survey
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