It's a Wrap! Deliver Your Project Successfully
Build on prior knowledge to solve real-life challenges relevant to the entertainment industry.
What you can learn.
- Build a project plan for an entertainment industry project
- Solve real life project management challenges in teams and through roleplaying
- Gain experience in setting up, scoping, planning, managing, and collaborating on projects
About this course:This final course in the Entertainment Project Management series applies the concepts of the previous courses to complete case studies which deepen your understanding of principles of project management for Entertainment. Using real examples, teams will utilize the tools and roles that were discussed in previous courses to solve real-life project management challenges. Solidify the concepts through experience in setting up projects based on scope requirements and collaborate with program students as you learn how to successfully manage projects to conclusion under instructor guidance.
Spring 2020 Schedule
These courses meet in person and make use of an online presence to varying degrees.
The three courses in this specialization (MGMT X 452.1, X 452.2, and X 452.3) count towards elective credit in the Business and Management of Entertainment and Entertainment Studies certificates. Internet access required.