User Experience: Software
DESMA X 481.99FG
Learn the tools of the user experience trade, and how to create delightful, meaningful and easy-to-use digital experiences using essential UX softwares.
Starting at $759.00
As few as 11 weeks
What you can learn.
- Use design software such as Sketch and Adobe XD
- Use interactive prototyping software such as InVision, Principle, and Axure
- Learn theory-based topics like navigation and architecture, design patterns, and design methodologies
- Complete class projects in rapid design and prototyping, multi-platform design for websites, and conducting user research and testing
About this course:Creating delightful, meaningful, and easy-to-use digital experiences requires the ability to generate multiple ideas rapidly, iterate quickly, and test the results. This class teaches the core tools of the trade: Sketch, Adobe XD, Figma and more for advanced prototyping; InVision, Principle, Axure; and UserTesting.com for user research and testing. Topics include essential UX software and their practical applications, development hand-off, design team collaboration, etc., as well as more theory-based topics, such as navigation and architecture, design patterns, and the latest design methodologies. Class projects include rapid low fidelity-design and prototyping, multi-platform design for websites, mobile and native apps, wearables and voice assistants, as well as conducting user research and testing.
Summer 2020 Schedule
These courses are fully online and have no regular meeting times.
This section has no set meeting times.
Instructor: Jonathan Ramirez
Students must own a computer and have Sketch, Adobe CC, or similar design software. Mac preferred but not required.
No refunds after June 30, 2020