Interior Rendering Techniques Using 3ds Max and V-Ray
ARCH X 498.12
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This course demonstrates the required knowledge and techniques for producing photorealistic interior renderings using 3ds Max and V-Ray rendering engine.
What you can learn.
- Produce photorealistic interior renderings
- Learn how to import existing projects from Revit, SketchUp, AutoCAD, and more
- Understand how to create/apply materials, lights, and cameras to your project
About this course:
This course gives you the skills necessary to produce advanced, photorealistic interior renderings in a time effective manner. It teaches you techniques in post-production that help you compose client-ready deliverables using 3ds Max as a tool with the V-Ray lighting engine. Students import pre-existing models created in various platforms such as Revit, Autocad-3d, Rhino, SketchUp, etc. to 3ds Max. This course guides students through 3ds Max and V-Ray’s various settings in depth to create/apply materials, set up cameras, and distribute/arrange different types of light sources in order to produce final renderings. Success in photorealistic renderings comes from understanding how a camera works, beginning with freehand sketching your ideas, placing light sources with correct temperature, and creating an overall color palette that achieves the right composition. This course also explores techniques on how to superimpose abstract/schematic ideas from mapping various factors of the project. At the end, students produce large format client- and gallery-ready collages as display story boards.
Students must have previous design studio experience (preferably Interior Architecture Studio III) and have at least one complete project finished in any 3D program (SketchUp, Rhino, AutoCAD 3D, or 3ds Max) from a previous studio course.